My Virtual School Library

Technology

"Instructional approaches to digital literacy and digital
citizenship must be informed by the current research to be useful to meaningful student learning and consequent deepening of digital learning literacy" (Kirkland, 2014)

Life-long learner

leader in promoting Digital Citizenship

Teacher of new ideas and resources to
*colleagues
*students

challenge stereotypes and fears

embrace opportunity

willingness to be open and try new things

model learning with and about tech

Challenges

"The challenge for educators, then, is to understand the real needs and opportunities, recognize and overcome their own biases, and explore ways to learn with their students using networked digital technology" (Kirkland, 2014).

"Technology can only enhance learning if students are taught to think critically about online content and to evaluate their own behaviour against a set of shared social values" (Kirkland 2014)

Where can we get the
Funding?

For Items like:

Programs/Software

accessible to all

Special programs for those with disabilities

Ipads

Computers

Relevant?

"Portable devices are used more than desktop computers, with cell phones and smart phones being the primary devices for access. Older teens are far more likely to own mobile phones than younger students." (Kirkland, 2014).

Books

Popular

Recommended

Different Levels

Different divisions

HOW?

School Funding

School Council

School Funds per classroom

Fundraisers

Book Fair

Spirit Weeks

Theme Week

Community

Donations/Partnerships

Letter to Community partners outlining
what the money would be used for

Makerspace

Technology

Books

Gaming

Apps

E-books

Bring Your Own Device (BYOD)

How do we monitor engagement and on task
behaviours?

School policy on lost/stolen items?

School policy on damaged items?

Students have more access to information
through the Smartphones

many older have their own device

References Used:

Kirkland, A. (2014). Myths, Realities and Opportunities: What the Research Says about Digital Literacy. Retrieved from: https://learn.etfo-aq.ca/content/enforced/51026-A4613E/assets/docs/TMC2014_DigitalLiteracy_ABK.pdf?_&d2lSessionVal=KIBzDo1iSJJX0wZOr1L2QB9bI&ou=51026

How can we integrate this into lessons/curriculum?

Engagement

Themes

Gaming

Social Networking/Media

Canadian youth love to
socialize online

Library Blog?

online videos

Top websites:

1. YouTube
2. Facebook
3. Google

(Kirkland, 2014)

Privacy is Important

“Students are very proactive about curating their online persona and controlling content that they don‟t want certain audiences to see – and a number of social norms have emerged around expectations regarding what friends share, and don‟t share about their friends online.” (Kirkland, 2014)

Copyright Matters

Resources

Common Sense Media

Grom Social

Staff Meetings for "Tech Time" to share new resources
and talk about any Copyright issues

Have a copy of Copyright Matters available to anyone
(put in central location in the library)

Digital Citizenship

Digital Footprint

Safety

Netiquette

Digital Citizen Newsletter on Smore

*present to staff in staff meeting
*make available on school communication website
(ie/ Edsby

Digital Literacy

"Digital literacy is not about technical proficiency, but about developing the critical thinking skills that are central to lifelong learning and citizenship. To meet the challenge, schools must focus on pedagogy, and provide training and support to help teachers incorporate technologies into all elements of the curriculum in ways that facilitate individualized learning and teach students how to collaborate with learners both within and outside the school community."

MediaSmarts (2012). YCWW Phase III,
Teachers’ Perspectives.

Cyberbullying

Not as big of an issue that we may seem

Still needs to be taken into consideration
that as a part of a teenage life; drama will
follow and with the new ways to socialize
this can be a problem

Define what Bullying actually is-- class presentation