Start of Program (Escape the ___ department of the school) (choose a department)
Chem
Wakes up in office
doors are locked
finds a note w/ a chem problem
That opens a closet door
finds a picture of a experiment
Finds the file with the topic of it
Sees a slip of paper in the file (like a sticky note)
Sticky note has a "number / letter"
It corresponds to a certain drawer in the office
Finds another question
solves question, finally comes to a beaker w/ the answer of the question on it (or in it) (possibly the name of an element)
Inside the beaker is the key
Unlocks the door
Bio
wakes up in office
doors are gonna be locked
finds a note with bio problem
this leads to a model (bio model)
opens the model and finds a picture inside
The picture is of food chain (hint on the back of the picture is the apex predator) (top of the food chain triangle thingy)
There is a figure of that in the room, user takes down that figure, and a note falls out
Corresponds to a drawer
Key is inside
Unlocks the door
Physics
wakes up in office
doors are gonna be locked
they find themselves with a electrical curcuit (series circuits), they have to built it for it to work (one malfunctioning part) after it works, the lightbulb lights up, revealing a number.
The number corresponds to a drawer
Drawer has a problem/ picture
corresponds to ohms law poster in the room
they find a small line of words on the poster
the words are something along the lines of "look in Ms. ___ desk"
The key is in the desk
Unlocks the door