Start of Program (Escape the ___ department of the school) (choose a department)

Chem

Wakes up in office

doors are locked

finds a note w/ a chem problem

That opens a closet door

finds a picture of a experiment

Finds the file with the topic of it

Sees a slip of paper in the file (like a sticky note)

Sticky note has a "number / letter"

It corresponds to a certain drawer in the office

Finds another question

solves question, finally comes to a beaker w/ the answer of the question on it (or in it) (possibly the name of an element)

Inside the beaker is the key

Unlocks the door

Bio

wakes up in office

doors are gonna be locked

finds a note with bio problem

this leads to a model (bio model)

opens the model and finds a picture inside

The picture is of food chain (hint on the back of the picture is the apex predator) (top of the food chain triangle thingy)

There is a figure of that in the room, user takes down that figure, and a note falls out

Corresponds to a drawer

Key is inside

Unlocks the door

Physics

wakes up in office

doors are gonna be locked

they find themselves with a electrical curcuit (series circuits), they have to built it for it to work (one malfunctioning part) after it works, the lightbulb lights up, revealing a number.

The number corresponds to a drawer

Drawer has a problem/ picture

corresponds to ohms law poster in the room

they find a small line of words on the poster

the words are something along the lines of "look in Ms. ___ desk"

The key is in the desk

Unlocks the door