von Mayerly Morocho Vor 3 Jahren
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To name your story, you have to think about the overall message and what you want your audience to understand from the story. Also, make it relevant and easy to remember.
The ending of a story is essential. We all know that if the ending is weak, what happened before loses its importance. So make it unpredictable, but fair. A resolved ending answers all the questions and ties up any loose threads from the plot.
This is the closure section of the story.
See examples of possible outcomes below:
𝑈=𝑄.∀𝑎,∃−𝑎: 𝑎+(−𝑎)=𝑎;𝑎≠0
𝑈=𝑄.∀𝑎,𝑆0 𝑎+0=0+𝑎=𝑎
Try answering these questions in order for you to come up with a closure:
- Have all problems been solved?
- Is it clear what happens with all your characters in the story?
- Has the challenged transformed your main character?
- How do the characters feel in the end?
𝑈=𝑄.∀𝑎,∀𝑏,∀𝑐: (𝑎+𝑏)+𝑐=𝑎+(𝑏+𝑐)
𝑈=𝑄. ∀𝑎,∀𝑏:𝑎+𝑏=𝑏+𝑎
Try answering these questions to come up with a closure:
- Have all the problems been solved?
- Is there a clear picture of what happens with each character in the story?
- Has the challenge transformed your main character?
- How do the characters feel in the end?
𝑈=𝑄.∀𝑎,∀𝑏,∀𝑐: 𝑎+𝑏=𝑐;𝑐∈𝑄
This is the moment when the main character surpasses the last obstacle and finally faces their greatest challenge.
The climax usually follows one of these patterns:
Type in your answer.
∪=ℚ;∀𝑎,∀𝑏,∀𝑐; 𝑎=𝑏∧𝑐=𝑐⇒𝑎.𝑐>𝑏.𝑐 ejm:4+2=6∧ 1/7=1/7⟶6/7=6/7
∪=ℚ;∀𝑎,∀𝑏,∀𝑐; 𝑎=𝑏∧𝑐=𝑐⇒𝑎+𝑐>𝑏+𝑐 ejm:3+5=8 y 3/2=3/2⟶19/2=19/2
∪=ℚ;∀𝑎,∀𝑏,∀𝑐; 𝑎=𝑏∧𝑏=𝑐⇒𝑎=𝑐 ejm:3/6=1/2 y 1/2=5/10⟶3/6=5/10
∪=ℚ;∀𝑎,∀𝑏; 𝑎=𝑏⇔𝑏=𝑎 ejm:2/3=4/6⟷4/6<2/3
∪=ℚ;∀𝑎; 𝑎=𝑎 ejm:5/2=5/2
∪=ℚ;∀𝑎,∀𝑏; 𝑎=𝑏∨𝑎≠𝑏 ejm:1/3=3/6
The middle of the story is where you add layers of complications that will lead to the end. Reveal more about the character's journey. Did their personality go through changes? How did they overcome the challenges? And as you build up the story’s central conflict, make it more personal to that character. Also, from the middle act, you have to lead into the final act.
N. Decimal Infinito Periódico Mixto
Infinitas cifras decimales, a partir de la coma se repiten y otras no ejm:7/18=0,388=0,38̂
N. Decimal Infinito Periódico Puro
Infinitas cifras decimales, a partir de la coma se repiten ejm:10/3=0.3333=0,3̂
N. Decimal Exacto
Cifras decimales finitas ejm: 1/4=0,25
Número Entero
Es división exacta 20/4=5
There wouldn't be any tension and excitement in your story if there weren't any obstacles in your character's way.
In the beginning of the story (or the exposition), you will need to introduce the setting and characters. You might also want to introduce the main conflict. This part of the story is important because it gives the reader necessary background information and maybe even a first insight into a character’s personality.
Characters are essential to a good story. Usually, the protagonist(s) is/are the most affected by the plot. Introduce a character by focusing on their actions, interests, and occupation, as the physical appearance doesn't make a difference in most cases.
Type in the name of your character.