DEVELOPMENT OF A GESTURE-BASED GAME FOR MENTALLY HANDICAPPED PEOPLE TO TEACH BASICS
The Unity3D game engine and Microsoft Kinect
Precise vacuuming skills by moving their hands and bodies as an act of actual vacuuming
The performance of children with mental disabilities
The key factor of the proposed game is to teach the differences between garbage and non-garbage objects.
Levels
First level
Familiarize children with the Kinect environment.
Second level
Teaches the concept of depth in a virtual environment
Third level
As in level 2, level 3 also teaches the concept of depth in a virtual environment.
No verbal signals
Fourth level
Teaches correct hand movements during the cleaning process
Fifth level
Provides an environment in which children clean the dirty carpet with body movements
Sixth level
Aims to teach how to distinguish garbage from non-garbage.
This level is designed to teach children how to clean the carpet and grab the garbage and put it in the trash can.