Serious Creativity
Author
Edward de Bono
Library of Congress Cataloging-in-Publication
ISNB 0-88730-566-0
Purpose
Challenge
Alternative
Provocation
Main idea
Using the power of lateral thinking to create new idea
The first part concerned with the nature, logic, and important of creative thinking
The second part specifically concerned with the deliberate and systematic tools of latral thinking
The third part concerned with the application of creative thinking
Qoutes
There is nothing more marvelous than thinking of a new idea
There is nothing more magnificent than seeing a new idea working
There is nothing more useful than a new idea that serves your purpose
Theme
Creative thinking and problem solving
Part 3: The application of creative thinking
Application
Will cover the difference between everyday creativity and specific creativity
The application of creativity is bit easy
The need for serious creativity and the serious application of serious creativity
Everyday creativity/Specific creativity
Creativity in " everyday fashion" There always the willingness to look for new ideas and to consider the new ideas that are turned by others
Creative Pause
Challenge
Green Hat
Alternative
Provocation
Simple focus
Listening
Sensitization
Training
Programs and structures
Specific creativity
Focus or creative task, systematic and deliberate effort to generate new ideas and new concept
Defining the focus
Structure for creative thinking
Evaluation and Implemention
The Creative Hit list
Two alternative approhes
Focus the important for two reasons
By focusing upon things which no one else has focused, can develop valuable new ideas with little creative effort
The systematic creative tools are most powerful when we are specific about the creative focus and stick to this
Compiling the Creative Hit List
Creative Hit List for an individual or a group or a team
Items Creative Hit List
Problem
The problem should not be so technical and require much technical detail
Improvement task
The specific improvement
Project
The project must include invitations to invent or design something new
Whim and opportunity
Choose any area and invites thinkers to develop ideas in that area
Use the creative Hit List
Can provide items for creativity training and also formal creative thinking sessions
Creative Hit List and problem solving
Cooperate problems that need to be solved by collecting information and further analysis
Value of Creative Hit List
There are matters that really need creative attention
Reminder of the need for creativity and helps to falter a culture of creative effort
Dangers
First: the list become filled with "general problems" that need information and analysis
Second: Creative Hit List become filled with trivial item so trivializes creativity itself
Introduction of creativity
It not the "crazy creativity" but serious and systematic approach to an important subject
Sensitization
Six thinking hats
Nominated champion/ Process champion
Structures and Programs
Responsibility
Nothing much will happen with creativity unless someone make it happen
The process champion
Make things happen with creativity
Creativity is a fragile as any product
Creativity need champion to fight for
The concept manager
Responsibility for collecting. generating and developing new concepts
Creativity trainers
Office
Network
Distribution of people who locally responsible and motivated to put energy into the creative process
Human resource department
Comprehensive and ranges from training to assessment to problem solving and general care
Trainers
Organization send people to be trained in the training of creative thinking techniques
Structures and Programs
Structures and programs are frameworks for encouraging and rewarding creative behaviour
Quality circles
The use of creative techniques within quality circles depends heavily on defined creative focuses
Quality, Serious improvement, and cost cutting
Specific element designed by people with experience in creativity
Creativity center
Provide a way of doing things that need to be done
Concept R&D
Creative Hit List
Formal serious manner
Cloud "9" File
Signifies dream
Creative Task sheet
To elicite new idea
Opportunity audit
Requesting executive to put forward the opportunity
Regular Creative session
Trainer and training
Facilitator
The FAT/CAT program
Messing around
Training
Train in creative thinking
Training needs
General creative skills
Special area creativity
Operating creative skills
Allocation of time
Forms of training
Formats
Practical formats in which the lateral thinking tools can be used
Instant use
The process to be the idea
Individual formats
Faster thinking to create new idea
Group formats
Focus stage in group are different from focus stage individual
Example: 30 minutes
Focus stage: 3 minutes
Techniques stage: 3 minutes
Output stage: 10 minutes
Final output (harvesting): 10 minutes
Formal output: 4 minutes
Recording
Tape recording
Group structures
Number of people
Nature of people
Official Roles
Time
Format
Evaluation
The part of assessment, judgment, and decision capacity for individual/ organization
End catagories
Directly disable idea, good idea but not for us, good edea but not now
Major consideration
benefit, feasibility, resources, fit
Essential factors
Vital factors, flexibility, fatal factors
Fall-back position
Testability
Risk
The final decision
Need six thinking hat
Point system
Direct comparison
Handsight logic
Circumstance
Emotion
Making an idea
to solve the problem
Part 1: The need for creativity
Take-Away Value
Understanding the nature and logic of creativity
"Creative" means means bringing into being something that was not here before, new and have high value
Tool and techniques
Specific tools that can be used systematically and deliberately in order to create new ideas
Depends on practice, example if you get rid of your inhibitions, you will be creative
Focus and intention
"Concern with motivation"
Example: Red Telephone by Australian Telecom
The Theoretical Need for Creativity
Passive system
All the activity comes from an external organizer that relates the information and moves it around
Active system
The information and the surface are active and the information organizes itself without help for an external organizer
self-organizing system
Creativity is not simply way to make things better
But the creativity with the information that we have will make things real or true
The Practical Need for Creativity
A new idea offers opportunity, advantage and benefit
Cutting costs and quality programme
Use the less cost but with a good quality service
Continue the improvement
Maintenance management
Depend on market muscle and a strong niche position
Competition and sur/petition
Terms of price, quality, distribution, and promotion
The first phase of business was "product or service."
The second phase of business was "competition."
The third phase of business will be "integrated values."
Information and Creativity
More information and approach the perfect state of complete knowledge and the need of thinking is lessened
Make sense of the information
Explaination
Need to undestand what going on in order to take appropriate action
Concept of hypothesis, method guess and speculation to creativity and possibilities
Market analysis
Convinced of a product's success before taking the risk
"logical" reason for action
The future
Use deliberate creativity in order to put forward certain future possibilities
Enriches our concept map of the future, for example: working from home
Concept drivers
Driving concept
Example the Wright brothers set out to cope with unstable machines
Analyze data in order to see the trends and what is happening
Ingredients
More information is valuable to creativity
Collecting Information
The design of question may require creativity
Misperceptions about creativity
Creativity is a natural talent and cannot be taught
Training, structures, and systematic techniques can raise general level of creative ability
Creativity comes from the rebels
Creativity can be more constructive and can build on existing idea means quality
No need to against (rebels)
Right brain and left brain
Use left and right brain at the same time to create creativity involved in changing concepts and perception
Right brain- uneducated "innocent" that has learned nothing
drawing, music, and right brain can see things with an innocent eye
Left brain- the "educated" part of the brain
Picks up on language, symbols and seeing things that should be
Art, artist and creativity
Believe that people have to behave like artists
Creativity involved in changing concepts and perceptions
Release
Judgement system
Creativity no more than saying anything in their mind
Behavior of information systems it is very hard to see how any "memory" system could be creative- except by mistake
Intuition
Two separate meanings
One meaning implies "insight" and the sudden viewing of something in a new way
Second meaning of the word "intuition" covers a feeling that is generated from experience and considerations
The need of "craziness"
Craziness is easy to encourage because it seems so different from normal thinking
At first time, the idea seem crazy compared to existing idea
Legitimate techniques of lateral thinking is provocation
Scatter-gun success
Shooting out a crazy idea might hit a useful target
The difficult of any valuable idea will be perfectly logical
Big jump and small jump creativity
Need for both big jump and small jump creativity
Group or individual
Must be a group process
Produce far more idea and far wider range of ideas when working together in the group and also discipline to the work
Intelligent and creativity
Intelligent is a potential mind but creativity depends on human skills
Creativity thinking are part of skills of thinking but can learn directly in their own right
Habits, training and expectations
Sources of Creativity
Innocence
method fresh and original (approach)
The classic creativity for child
Experience
Modification in order for it to appear as a new idea
Low risk, to seek build upon and repeat pass success
Motivation
Looking for further alternatives when everyone is satisfied with obvious ones
Continue looks for explainations
Tuned judgment
Creativity of doing something
Change, accident, mistake, madness
Give change or something like that
Triggered new ideas and insights
Style
Give a stream of new product
Release
Release from traditional cautions and inhibitions
Lateral thinking
Systematic techniques of lateral thinking
Logic (self organizing system)
Lateral Thinking
Simplest way of thinking or approaches other alternative
Lateral thinking relates to creativity, try new different perception, different concepts, different point and various method
Lateral thinking is other soft of thinking which include (thinking, perceptual thinking, self organizing system)
Perception and Procecessing
Creativity take place in the perceptual phase of thinking
With the perception, things will be become real with the processing
Water logic
Water logic and perception are concerned with "what might be"
The logic of perception
Traditional way of looking at things "nothing if not history"
Replace with the word "can be"
Design and Analysis
In order to understand situations, we need to analyze them
Modes of design
Normal mode= set out the all the requirement
Creative mode= develop some creative concepts in their own right and see how it might work
Sometimes we can find the "cause" but cannot remove it (because of the human nature) and need to design "a way forward"
The Uses of Creative Thinking
Understand "logic" of perception will be become stronger
Improvement
Biggest "use" of creative thinking or"potential"
Better means lower cost and less in time
Problem solving
Not a routine problem
Use the concept of fan
Value and opportunity
Creating value and design opportunities
Integrated values- to provide the consumers what they need
The future
We can never have full information about future
But we have to prepare to generate further alternatives for considerations
Motivation
Rethinking, new attention turn up improvement
Part 2: Techniques and methods
The Six Thinking Hat
The six thinking hats
White hat
Think of the white paper, which is neutral and carries information also the data
Black hat
The "cautious" hat
Prevents us from making mistakes, doing silly things, and doings things which might be illegal
Red hat
Feeling, intuition, hunches and emotions
Red hat "signal" felling as such, they can come into the discussion without pretending to be others
Yellow hat
Think of sunshine
for optimism and the logical positive view of things
feasibility and how something can be done
Green hat
Think of vegetation and rich growth
for creative thinking, new ideas, creative effort
Blue hat
Think of sky and overview
Organizing and controlling the thinking process
that will become more productive
Instead of arguments
Can use the six hat to get more productive discussion
Ego and performance
The hat method separates ego from performance
Persistence negativity
The good black hat thinking
Game
more powerful the method games
fierce, arguments, crises, conflicts, dogmatic view
Not categories
Sometimes the people did not use hat is more comfortable
Space for positive and creative thinking
The space of thinking
Occasional use
Convenient use to switch thinking
Systematic use
In the group discussion, the member use different type of hat
The Creative Pause
Obstacle, gap the more reliable manner with just simple techniques
Creative effort
Add skill to the effort by formal training in lateral thinking techniques
The pause
Have reason to pause
Possible value
Motivation
Possibility of a new idea will come
Use of the creative pause
Pause to think and wonder for a moment, not long just 20-30 second
Proactive
Investment in creativity and an investment in the building of creative skill
Focus
Simple focus
Focus on something that no one else has bothered to think about, example focus on shape of drink
Deliberate effort to pick out a new focus point
Specific focus
Everyday creativity, time to time
Specific focus, systematic task of lateral thinking
Type of focus
General area type focus
Only generate ideas within a defined areas
Example: I want some ideas in the area of running a resort hotel
Allow us to think creatively about anything at all
Purpose focus
Improvement, problem solving, task, opportunity, focus occasion, multiple focuses, alternative definitions, rephrasing the focus, underlying problem
Challenge
Special about the creative challenge: 1. critical challenge is sets out to assess 2. creative challenge is a challenge to uniqueness
The next step: the alternative ways of doing things
Block - If we block the current path, road, or way then we are forced to find an alternative way
Escape - Escape from dominating idea
Drop it - Existing way that we do need to do at all, can be just dropped
Why and why again
Real reason of doing something
Continue analysis
The continue of neglect
The continuity of lock in
The continue of complaceny
The continuity of time sequence
Breaking free
Break from old concept
Technology change
Value change
Cost change
Concept challenge and idea challenge
The concept will be challenge
Challenge the shaping factor
Dominating concept, assumptions, boundaries, essential factor, avoidance factors
Alternatives
Most basic of all creative problem
Stopping looking for the alternative
Alternative is provided for example the menu in the restaurant is provided
Finding more alternative, look at the advertisement
The fixed point
purpose: idea + idea = fixed point
Groups - group of something
Resemblance
The way for specifying a group
Concept
Fixed the concept first, foxed first point: money, power, status, reignition, responsibility, sense, social position
The Concept Fan
Attach something above use alternative way such as ladder or having people lift up
Level concept of fan
Direction: the broadest concept will become the direction
Concepts: ways of doing something
Ideas: A specific idea
Ideas is working at home then the concept is reducing the need to travel then direction is reducing the traffic loads
Concepts
Concepts are very like road junctions, look back to find another way forward
The nature of concepts- to be precise and definite
Types of concepts means "adjustable"/ "powerful"
Example: Concepts of ladder, away of getting to a higher place such as elevator, escalator, climbing boots
Purpose concepts for example, provide protection against rain
Value concepts, value of concept
Working with concepts, the continual movement
Provocation
Provocation led to a change in the normal way of handling such a product. "Move" from the provocation to an idea or concept, get out from normal track
Provocation and analysis: Change our perfection. The provocation is unreasonable and away from usual direction. The analysis is reasonable and have certain reason.
Two-stage process: 1) Setting up of the provocation 2) Use provocation to move forward to a useful new idea
Movement
Movement is to move forward from a weak idea to a stranger one
General attitude
Systematic tehniques
Extract the principle
Focus the diference
Moment to moment
Positive aspects
Circumstances
Setting Up Provocations
Covers a very wide spectrum (change the accident or mistake)
Two main source for provocation
Provocation arise
Something never in attended as provocation
The Random Input
"Juxtaposition" to seek new idea and the techniques very powerful but seems totally illogical
Black sheet
Additional ideas
Blocked
Sensitizing Techniques
A sense of something to put forward in order to see what happen
Example, you declare that you already to pick out people wearing red clothes. Then, the brain has been "sensitized" to red
Strata
Pick random word to use and put together
From strata can make conclusion/ idea
The filament technique
Deliberate manner, creative focus
Filament consisting something for that focus
Harvesting
Focusing on the creative part of creative thinking, making notes during the session or listening carefully to a tape/ checklist
Specific ideas
Seeding ideas
Direct concepts
Direction
New focus
Changer
Flavor
The Treatment of Ideas
Treatment of ideas produced by creative thinking
Quick rejection of the ideas
Focus on difference
Strengthening ideas
The process of the strengthening the ideas only with the power or strong points of the idea
Tailoring ideas
Certain background consciousness of the resource available
Reinforcing idea
Focus on the weaknest of the idea
Evaluation
Evaluation will be feasibility, benefit, resource and fit
Formal Output
Systematic procedures
Time
Fixed time
Technique
Provocative technique
Output
"Harvest" this focus in a systematic way
Focus
Concept
Idea
Group or Individual
Combining the individual and group creative thinking
Interrupted session
Define the focus and also develop some idea around it
Listening feedback from the individual
Discussing ideas put forward
Direct group use of the technique
Sandwich method
People become more tollerant of the idea of others
Motivated to develop the skill