The Fault

Arago System

Tekton

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tekton -HabitatHabitat: Large desert void of large structuresGravity: 89% Earth standard but average temperature of 100FAtmosphere: 40% oxygen, 50% hydrogenPopulation: UnknownMiscellaneousType of Government: Tribalistic shamansLevel of Technology: Very minor technologyCultural Traits: Industrious, xenophobicTekton-semi-humanoids with purple fur, superhuman strength and semi-prehensile tail; some used for gladiatorial combat on Kral by SkrullsVorm-Large dinosaur/dragon creature ranging from 8-20 feet tall Some born with wings some not. Vorms are deadly and always hungry, a single vorm has been known to destroy entire cities before it can be brought down.

Gunava

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Gunava -HabitatHabitat: Last known to be in the middle of a planet-wide disasterGravity: 89% Earth standard but average temperature of 120FAtmosphere: 40% oxygen, 50% hydrogenPopulation: 5 millionMiscellaneousType of Government: Planet-wide technocratic dictatorshipLevel of Technology: Advanced interstellar travel capacity with vast solar energy collectorsCultural Traits: Industrious, xenophobicGuna:Hairless humanoid Reptiles with 3 fingered hands and a love of the heat. No visible ears but an oversized round head.

Skrull Blockade

Skrull Blockade

Tarnax System

Drox System

Tranta System

Xandar

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humanoid founders of the Nova Corps; Xandar controlled by collective intelligence of all deceased Xandarians known as the Worldmind; exterminated after attacks by Skrulls, Nebula and the Annihilation Wave;

Kallu

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Xander-HabitatHabitat: Mostly Cities climate controlled by weather machinesGravity: 100% Earth standardAtmosphere: 40% oxygen, 50% hydrogenPopulation: 6 millionMiscellaneousType of Government: Planet-wide democracy Monitored by the HivemindLevel of Technology: Advanced Space travelCultural Traits: Space Super Power, and political hotspothumanoid founders of the Nova Corps; Xandar controlled by collective intelligence of all deceased Xandarians known as the Worldmind; exterminated after attacks by Skrulls, Nebula and the Annihilation Wave;

Arago - 7

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Arago -7HabitatHabitat: Dry Gravity: 130% Earth standardAtmosphere: 40% oxygen, 50% hydrogenPopulation: 2 millionMiscellaneousType of Government: Planet-wide dictatorshipLevel of Technology: Mediocore Space travelCultural Traits: MercenariesTechnology LevelThe Pheragots were a highly evolved race, they had the capabilities of space travel in Star-cruisers containing warp-drive engines. They had established refineries through-out the Argo star system. They had also developed regenerative warheadsMore on Marvel.com: http://marvel.com/universe/Pheragots#ixzz3EwOAsKkB

Mand

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Mand -HabitatHabitat: Tropical rainforest inhabited by various wildlifeGravity: 130% Earth standardAtmosphere: 40% oxygen, 50% hydrogenPopulation: 2 millionMiscellaneousType of Government: Planet-wide dictatorshipLevel of Technology: Mediocore Space travelCultural Traits: MercenariesMandos -Mandos are Green brutes that have superhuman strength. The planet is ran by the  Interplaneteur Inc. who keep the mandos under control and use them as very efficient intergalactic enforcers for whatever deal they may create

Aceta System

Eomuma

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Eomuna -Abandoned planet that was colonized by the Skrulls

Wilamean

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Wilamean -A advanced planet home to the Terran Wilameans, and the reptilian Gegku. A peaceful planet that has managed to stay out of the conflicts that have recently come from the Kree and Skrull conflict.Wilameans -A terran Race that dominates most of the planet, a democratic race that rely on politics and conversation to solve their problems.Gegku-A amphibian race, Covered in scales

Queega

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QueegaHabitatHabitat: Entire Planet SubmergedGravity: 100% earth gravityAtmosphere: 40% oxygen, 50% hydrogenPopulation: 2 millionMiscellaneousType of Government: Planet-wide Tribal CommunitiesLevel of Technology: Mediocore Space travelCultural Traits: Secluded, xenophobic against air breathersQueegsThe Queegs are large 7' amphibian creatures that have the ability to conduct electricity throughout their bodies and release in a bolt of flash, as well as the ability to draw the heat from the water around them creating intense bouts of cold around the target. The Queegs can breathe both above and below water.

Andromeda Galaxy