Vector graphics
Concepts related
![Geometrical primitive](http://upload.wikimedia.org/wikipedia/commons/thumb/3/3c/Second_Life_torus_prim.jpg/220px-Second_Life_torus_prim.jpg)
Geometrical primitive
Simplest geometric objects that a system can handle
Such as
cube
cylinder
sphere
cone
pyramid
torus
Bezier curve
Parametric curve
Uses Bernstein polynomials as a basis
higher dimensions
model smooth curver that can be scaled indefinitely
Nodes or anchors
A point at which the lines or pathsways intersect or branch
central conecting point
![Vector-based or vector-oriented image](http://4.bp.blogspot.com/-5hvSvkeFdG8/TdsH_lC4ydI/AAAAAAAAAnI/KVGMA_u_7bo/s400/vector-vs-bitmap.png)
Vector-based or vector-oriented image
use mathematical formulas
Compute and recreate areas of color
Smaller than bitmapped images
Are
comprised of paths
such as
square
triangle
curvy shapes
line
![defined by a start and end point, along with other points, curves, and angles along the way](http://3.bp.blogspot.com/-RKhBEg9xWCs/UDnUhoGI4WI/AAAAAAAAAzs/Bp-0O78iS14/s1600/free_vector_graphic_art_tree_noskill1343.com.jpg)
defined by a start and end point, along with other points, curves, and angles along the way
Bibliography
en.wikipedia.org/wiki/Bézier_curve
en.wikipedia.org/wiki/Path_vector_protocol