par Gema Pizarro Jiménez Il y a 10 années
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Short video showing how to use an AR app in arts education
Do you like what you see in this video? AR and games ARE part of our future, it is our duty as educators to implement them in our curricula. Not just as tools for transversal content, but as a learning objective themselves, through innovative and disruptive education.
AR technologies are changing the way we interact with reality and will do even more so in a very near future. The also provide a uniquely useful tool in education, to implement in blended learning or flipped classroom systems, providing a great deal of potential for improvement in education. This presentation, albeit long, will prove worth your while as it clearly exposes the possibilities of AR for educational purposes. I must thank his creator, Raúl Reinoso, as a lot of information for this mind map was taken from here.
Wearable technology
Pictures and objects. Geolocation. Gesture and movement.
Superimposed 3-D models, hybrid markers
Real world. QR codes
Apps
Aurasma
m-technology
This infographic shows 6 tendencies in eLearning. Which of these could AR in education answer to and how? Participate in the twitter debate using the hashtag #ARed