Getting Real

PROBLEM

REALITY

TECHNOLOGY CHANGES CONSTANTLY

ASSUMPTIONS ARE USUALLY WRONG

CLIENTS AND 3RD PARTIES DO NOT DELIVER ON TIME

TIME AND BUDGET ARE EASY TO FIX, SCOPE IS NOT

PROCESS

WATERFALL

INFLEXIBLE

NOT TRULY AGILE OR ITERATIVE

CANNOT COPE WITH CHANGE

TIME

SPENT ON

TIME CONSUMING ACTIVITIES

LENGTHY SCOPE DOCS

PLANS BASED ON UNKNOWNS AND ASSUMPTIONS

RECS

LOW VALUE ACTIVITIES

MAKING CHANGES TO ALL THE DOCUMENTS

HOLDING THE HAND OF THE CLIENT

AND NOT

CREATING

TESTING

SHOWING

HIGH VALUE ACTIVITIES

THINGS THAT WORK FOR THE CONSUMER

THINGS WE CAN CHANGE QUICKLY

INEFFICIENCIES

SIZE OF TEAM

CONSISTENCY OF TEAMS

SCALING OF TEAMS

SOLUTION

GETTING REAL

TRULY AGILE

PRODUCING WORKING SOFTWARE IS THE MOST IMPORTANT THING

FOCUSSES ON WHAT IS THE MOST IMPORTANT THING FOR THE END USER

FIX TIME AND BUDGET, FLEX SCOPE

Subtopic

OBJECTIONS

ACTION