![Finish Textures Already](http://lh5.google.com/image/glaciergumball/RkkGik751GI/AAAAAAAAAG8/m8lcni7ZbJ4/Gumball_logo_black_sml_sml.jpg)
Finish Textures Already
Set UVs
split mesh
map
weld
Finalise Textures
Render toTexture
light
Create Bump/Colour
greyscale
will include cell&noise
colour
will include cell
split mesh
map
weld
Render toTexture
light
Create Bump/Colour
greyscale
will include cell&noise
colour
will include cell