Hardware
Software
Software
Hardware / Physical

Research topics/objects in educational technology

Educational Technology Competences

Knowledge Competences

Knowledge of pedagogy, learning theories, research and development

Process Competences

Skills to implement various technologies effectively

Application Process

Understanding how to implement the technologies in a practical setting with suitable planning and evaluation

Personal and Social Competence

An ability to develop collaborative relationships as well as autonomous and independent learning skills

Innovative and Creative Competences

Flexibility and foresight to change depending on the development of new technologies and an abillity to manage this change sustainably

Educational Technology as a transdisciplinary process

Education

Computer Science

Psychology

Cognitive Science

Cognitive Load Theory

Communications

Types of Technology used in Education

Intended for school settings

Interactive White Board

Apps

Class Dojo

Not intended for school settings

Efficiency Programes

PowerPoint

PC

New, forward looking, Riskier

VR / AR

AI / Machine Learning

Learning Analytics

3D Printers

Older, reliable, more mature

Robotics

Laptops / PCs

Stakeholders

Software Developers

Learning Tools

Mathletics

Moodle

Administration Tools

Rubicon Atlas

PowerSchool

Stuudium e-kool

School Leaders / Administrators

Procurement

Policy Writers

Users

Teachers

Students

Administrators

Politicians

EdTech Experts

Computer Scientists