VIRTUAL REALITY
Features
It must be immersive
The more credible the bette
It must be interactive:
Maintain sensory experience
Types
Non-immersive virtual reality
Semi-immersive virtual reality
Immersive virtual reality
The first development
In 1929
Blue Box / Link Trainer
flight simulator
In 1935
Pygmalion's Glasses
from science fiction,
by the American writer Stanley Grauman Weinbaum.
In 1968
Sword of Damocles
It was not until 1986 that NASA showed virtual reality glasses as we know them today.
SEGA being the first company to show its own glasses in 1991
It was until Palmer Luckey —with the help of crowdfunding on the Kickstarter platform
Oculus Rift”
Facebook was struck by all this, so in 2014 it announced that it had bought Oculus VR to continue working on these products