The Design Phase

The Design Phase

Rothwell, Benscoter, King, King
Designing and Developing for Instructional Design

Rothwell, Benscoter, King, King
Designing and Developing for Instructional Design

Branch: Design Phase

Branch: Design Phase

Procedures of Design Phase

Calculate Return on Investment (ROI)

Cost estimate of ADDIE process

ADDIE ROI Calculation

ADDIE ROI Calculation

Items to Include in Cost Analysis

Salaries
Travel & Meals
Office Supplies
Printing
Equipment Expenses
Media Development

Over/Under estimates must be accurate in order for clients to make a solid decision.

Generate Testing Strategies

Test Student Performance

Performance Match

Student performance matches Bloom's learning

Condition Match

Test conditions match objective

Criteria Match

Test criteria match criteria in objectives

Conduct Task inventory

Logically organized content to
achieve knowledge and skill to meet
intructional goals

Desired goals

Maintains learning task to achieve goal

Maintains steps to perform complex task

Helps determine learners readiness

Compose Performance Objectives

Objectives include

Condition component
Performance Component
Criterion Component

Objectives Defined

Student performance-based consideration Condition of performance measured
Acceptable student standards

Performance objectives provide detailed expectations.

Maintain Line of Sight Alignment

Needs

Purpose

Goals

Objectives

Strategies

Assessments

Comparable Concepts

Comparable Concepts

Time and Cost

Knowledge, Skills, Attitude are Central

Performance Based Focus

Incorporate Bloom's Taxonomy of Learning

End Results of Instruction

Require Stakehold Involvement

Designing and Delveloping for Instructional Design

Organizing ID Programs/Products

Scope of Instructional Programs

Depends on learner needs and client wants.

Learner Needs Require

Time

Attention

Learner/Management
Commitment

Organization Wants Trump All

Indentify/Sequence Instructional Goals

Performance Objectives Defined

Types of Performance Objectives

Performace-Based

Classification

Decribing Parts

Performance

Criterion

Condition

Avoiding Mistakes

Specify/Sequence Learning/Performance Outcomes

Learning and Performance in to be sequenced in order to meet performance objectives without missing critical targets

Designing Instructional Interventions

Instructional Strategies Aligned with Instructional Goals and Anticipated Learning Outcomes

Instructional Strategies

Macro-Instructional

Instructional program that is governed such as an entire course

Micro-Instructional

All parts of unit or lesson are dictated

Methods of Instructional Strategies

Impromptu Discovery

Free Exploratory Discovery

Guided Discovery

Adaptively Programmed Discovery

Intrinsically Programmed Discovery

Inductive Exposition

Deductive Exposition
Drill and Practice

Choosing instructional Strategy

Instructional Tactics

Approaches and strategies used to create results driven instruction

Possible Contraints

Time

Control

Media Delivery Methods

Simple

Slides/audio

Print/Audio

Complex

Computer Program

Interactive Video

Selecting Delivery Modes

Mass Instruction

Group Instruction

Individual Instruction

Direct Real-Time Learning

Message, Visual, and Motivational Design Principles

Message Design

Perceptibility

Chucking

Visual Design

Lines

Form

Shapes

Motivational Design

Gain Learners Attention

Demonstrate Relevance to Learner

Learner Confidence

Learner Satisfaction

Planning Noninstrucitonal Interventions

Appropriate Interventions

Feedback

Job Performance Aids

Rewards System

Employee Selection Practices

Organizational Redesign

Justifying Appropritate Intervetions

Must get buy in from stakeholders on why noninstructional intervention is the solution over instructional intervention.

Considerations for money, time, and resources are still a factor.

Creating Design Specifications

Design Considerations for Noninstructional Products

Table of Reasonsibilities

Evaluation Methods

Timelines

Measurable Goals

Provide Solutions

Identify the Problem

Instructional Design Model

Instructional Design Model

ADDIE Concept

ADDIE Concept

Maintained Throughout
ADDIE Process

Maintained Throughout
ADDIE Process

Stakeholders
Keep Line of Sight Focused

Stakeholders
Keep Line of Sight Focused

Four Steps to Follow

Repeat Purpose Statement
Reaffirm Instructional Goals
Identify Primary Perfomrance Tasks
Specify Prerequisite Knowledge & Skills

Performance of Learning Based on Bloom's Taxonomy

Performance of Learning Based on Bloom's Taxonomy

Design Phase Complete

Design Phase Complete

Design Brief Results

1. Client request changes.

2. Client is satisfied

Project Management Influenced

Project Management Influenced

Major Reference and Influence to 
Mastering the Instructional Design Process

Major Reference and Influence to
Mastering the Instructional Design Process

Time & Cost Dictate Everything

Time & Cost Dictate Everything

Performance Objectives
Influenced By

Instructional Goals

Results desired from
instruction

Organizational Goals

Results desired by organizaiton

Goal Analysis

Specific and measurable goals for
learner accomplishment

Task Analysis

How work is or should be performed.

Content Analysis

Logical collection of subject matter.

Results Converted By

Instructional Purpose

Increase Knowledge

Change Attitudes/Feelings

Building Skills

Combination of Above

Classifying Learning
Task

Knowledge

Feelings

Skills

Comgination of Above

Analyzing Learning Tasks

Learning Hierarchies

Cluster Analysis

Procedural Analysis

Identify Prerequisite Knowledge

Strategies Used to Avoid ID Through Simple and Cost Affective Measures.

Strategies Used to Avoid ID Through Simple and Cost Affective Measures.