NERVE APPLICATION
Stakeholders
Stakeholders
Observer
People who registered as players, can not observe others ...
You can only see a favorite person for 24 hours
Your user is deleted when you finish 24 hours
Player
The players have to meet the challenges
The challenges of the players are put by the observers
Meet the challenge of giving a good reward $$
Not meeting the challenge or giving away the game can make you lose everything
Requirements
Users
Observer
Watch-Challenge
Reason: Watch
Privileges: Challenge
Process
Put a challenge to your player
Failure
You can only see for 24 hours
Meet challenges
Reason: Challenges
Privileges: Make the challenges more difficult
Process
Observers put challenges and must be met
Player
Objective
Reason: Challenges
Privileges: Have many observers
Process
Register as a player
Catch on
Meet the challenges of observers
Failure
Not meeting the challenges
Yes, you do not meet the challenges, you will lose all your observers
If you try to reveal the game
You will lose everything from your money to what you most want
prisoner
Objective
Reason: Win the game
Privileges: Only by winning can you release
Process
Compete with other players
Complete the most difficult challenges
Winning is the liberation
Failure
Not win
You will remain a prisoner of the game
Maintenance
Sources of change
The changes will be made in hours that do not affect the operation
Change control
Changes will be made by the administrator
Dynamic content
The content will be made by the web designer
Monitoring
The monitoring is done by the quality managers
Implementation
Formats
Developed in PHP and bootstrap
Browser support
Use the Mozilla browser
Server platform
Domain
Back-end connections
Internet
Design & content
Site name
nerve.com
Site style
dark
Reference sites
games
people