Vector graphics

Vector graphics

Concepts related

Concepts related

Geometrical primitive

Geometrical primitive

Simplest geometric objects that a system can handle

Such as

cube

cylinder

sphere

cone

pyramid

torus

Bezier curve

Bezier curve

Parametric curve

Uses Bernstein polynomials as a basis

higher dimensions

model smooth curver that can be scaled indefinitely

Nodes or anchors

Nodes or anchors

A point at which the lines or pathsways intersect or branch

central conecting point

Vector-based or vector-oriented image

Vector-based or vector-oriented image

use mathematical formulas

Compute and recreate areas of color

Smaller than bitmapped images

Are

comprised of paths

comprised of paths

such as

square

triangle

curvy shapes

line

defined by a start and end point, along with other points, curves, and angles along the way

defined by a start and end point, along with other points, curves, and angles along the way

Bibliography

en.wikipedia.org/wiki/Bézier_curve

en.wikipedia.org/wiki/Path_vector_protocol