Design Cycle for the Egg Drop Design Challange
Using the Technology Design Cycle Steps in the classroom
Investigate
Humpty Dumpty must
not break or crack
What design could hold
an egg and protect it?
Research materials
and possible designs
Plan a design
Draw, label, model
planned design
Create a design
Use available materials
and document the process
Students to write basic steps
(computational thinking)
Evaluate the design
Test the prototype design and evaluate
how successful it was. What worked?
What needs improving? How?
Communicate the re-design
of the container. Record changes
verbally. Draw and label new revisions.