类别 全部 - cards - mechanics - theme - board

作者:Frans Sugeng 7 年以前

643

Boardgame

The text outlines a comprehensive breakdown of the components and mechanics for a board game, including cards, miniatures, and various tokens. It highlights the use of specialized cards such as '

Boardgame

Board Game

Cards, tokens & miniatuares

buildings
3D printed miniatures
meeples
"house Cards"
"command counters"
power tokens
coins
"trade goods"
"political Cards"
action cards

mechanic

rng
conquer
area control
upgrades
everybody loves upgrades

EVERYBODY LOVES UPGRADES

morale/honor good/evil scale
negative and positive scale resulting in different usage of Cards or abilities
victory points
timer
some artifical timer like Rounds or vp
4X
Go 4x?
invent the wheel?
Wheel?
some spinning part like tzolkiel or some wheel like pbricka
"strategy Cards variant"
die
not for movement, perhaps for fighting

board

Small Milky way galaxy with larger planet pieces
World map
4 split board
"puzzle pieces"
square tiles
static map
hexes

theme

skogens/sago väsen
rymden sci-fi
naturkatastrofer
fantasy
resor
civilisationsuppbyggnad
krig
monster