Gamification Mielikartat - Julkinen galleria

Tutustu laajaan julkiseen kokoelmaan gamification Mindomon käyttäjien luomia miellekarttoja ympäri maailmaa. Täältä löydät kaikki gamification aiheeseen liittyvät julkiset mielikartat. Voit tarkastella näitä esimerkkejä saadaksesi inspiraatiota. Joistakin kaavioista saat myös oikeuden kopioida ja muokata niitä. Tämän joustavuuden ansiosta voit käyttää näitä miellekarttoja malleina, mikä säästää aikaa ja antaa sinulle vahvan lähtökohdan työhösi. Voit osallistua tähän galleriaan omilla kaavioillasi, kun julkaiset ne, ja voit olla inspiraation lähteenä muille käyttäjille ja tulla esitellyksi täällä.

The DYS MOOC principles
Marco Bertolini

The DYS MOOC principles

luonut Marco Bertolini

Gamification Map
Alex Nash

Gamification Map

luonut Alex Nash

Augmented Reality and Education
Gema Pizarro Jiménez

Augmented Reality and Education

luonut Gema Pizarro Jiménez

CXM Coca-Cola vs Pepsi
ANDREA SOLANA

CXM Coca-Cola vs Pepsi

luonut ANDREA SOLANA

Gaming in Education
David Cruz

Gaming in Education

luonut David Cruz

Game Design/Production
HAJI SUHAIMI HAJI SUHAIMI

Game Design/Production

luonut HAJI SUHAIMI HAJI SUHAIMI

Discovery, Necessity, Commodity:  A Self-Directed Learning Ecosystem Typology
Julie Schneyer

Discovery, Necessity, Commodity: A Self-Directed Learning Ecosystem Typology

luonut Julie Schneyer

Classification of Review Questions on Gamification
Geiser Geiser

Classification of Review Questions on Gamification

luonut Geiser Geiser

Educational Game Design for Technology
Anthony Kwan

Educational Game Design for Technology

luonut Anthony Kwan

CLIL ACIVITIES: THE AGE OF     LEONARDO DA VINCI
Luciana Soldo

CLIL ACIVITIES: THE AGE OF LEONARDO DA VINCI

luonut Luciana Soldo

Digital Tools for Formative Assessments
Mandy Johnson

Digital Tools for Formative Assessments

luonut Mandy Johnson

HDU App
Neal Harris

HDU App

luonut Neal Harris

Awesome Leadership           Respond to situational challenges by selecting and justifying a leadership style. A role playing game with props to indicate the leadership style selected.
Merrin Holm

Awesome Leadership Respond to situational challenges by selecting and justifying a leadership style. A role playing game with props to indicate the leadership style selected.

luonut Merrin Holm

La meva competència digital
Dolors Riba

La meva competència digital

luonut Dolors Riba

Theories of learning
Kingsley Sebake

Theories of learning

luonut Kingsley Sebake

Level Up Course Design
J Powell

Level Up Course Design

luonut J Powell

Sample Mind Map
karina Escobar

Sample Mind Map

luonut karina Escobar

Backup_XR (VR/AR/MR) TECHNOLOGY AT NORQUEST COLLEGE
Derek McCurdy

Backup_XR (VR/AR/MR) TECHNOLOGY AT NORQUEST COLLEGE

luonut Derek McCurdy

Reference Ideas
Rachel Kapitan

Reference Ideas

luonut Rachel Kapitan

Student self management
Lisa Hayes

Student self management

luonut Lisa Hayes

Biomechanics Gamification
Hanchen Johnson

Biomechanics Gamification

luonut Hanchen Johnson

The DYS MOOC principles - Copy
Marco Bertolini

The DYS MOOC principles - Copy

luonut Marco Bertolini

Educational Tech Tools
Cristina Tamayo

Educational Tech Tools

luonut Cristina Tamayo

Gamification- Maths
Ashleigh Macdonald

Gamification- Maths

luonut Ashleigh Macdonald

La meva competència digital
Ana Ponce Leon

La meva competència digital

luonut Ana Ponce Leon

PCF
Div Lastname

PCF

luonut Div Lastname

Master Idea Tool
Jeremy Hamill-Keays

Master Idea Tool

luonut Jeremy Hamill-Keays

GAMIFICATION - ANATOMY
Tukura Tahi

GAMIFICATION - ANATOMY

luonut Tukura Tahi

How do hotel services contribute to the Customer´s Experience?
sandra figueroa

How do hotel services contribute to the Customer´s Experience?

luonut sandra figueroa

Sample Mind Map
Monique Delgado

Sample Mind Map

luonut Monique Delgado

Padayachee 201464715 Task 2.1
Veeran Padayachee

Padayachee 201464715 Task 2.1

luonut Veeran Padayachee

mindlabkurtpaula
Paula Skelton

mindlabkurtpaula

luonut Paula Skelton

Using Mobile Devices as a Tool to Enhance Student Engagement
Garrett James Hiscock

Using Mobile Devices as a Tool to Enhance Student Engagement

luonut Garrett James Hiscock

DIGITAL LEARNING PRIMARY TRENDS
Yudy Gómez

DIGITAL LEARNING PRIMARY TRENDS

luonut Yudy Gómez

LET'S STAY MOTIVATED !
Lucia de Andrés

LET'S STAY MOTIVATED !

luonut Lucia de Andrés

STORY  WRITING
Luciana Soldo

STORY WRITING

luonut Luciana Soldo