MULTIMEDIA LEARNING ENVIRONMENT
INTERACTIVITY
A PROCESS OCCURS BETWEEN
2 PARTICIPANTS
2 ELEMENTS
NAVIGATIONAL AIDS
Verbal and graphical devices
Orient users through complex text
Reduce disorientation and cognitive overload
menu structures
influence the users feeling of complexity
pull-down menus
Concept maps and graphical representations
provide learners with a bird's eye view of content
hierarchically structure
organise & represent knowledge
Global content representations
tables, outlines and concept maps
Local cues
headings, introductions and connectors
iMPROVE LEARNING
Mental Representations and Visualization Processes
connection between what we see and what we think.
Mental activities and perceptional interactions of the real world are often interdependent and occur mutually.
Allow cognitive conflict
stimulation of the mind
encourages higher levels of thinking
Usage modality
explore
understand
memorise
cognitive theory
Cognitive load
Imaginery capabitlities
Inhibitor ( stop the learning process)
Instructional design
Concept evolutes over time and can not practice in real life situation
In very high cognitive load where learner can't build mental representation
Instructional Design Principles
1.Avoid extraneous elements
2.Broken into phases
3.Stepwise information to guide learner
4.Use auditory or grahics elements to guide learners
5.Provide possibility to different level of knowlegde
ANIMATION
MOVING IMAGES CREATED BY COMPUTERS
MOTION ILLUSION
images are displayed in succession at a specific frame rate
2D
3D