The integration of face-to-face classroom methods with computer-mediated activities is a hallmark of blended learning, aiming to create a cohesive instructional experience. Course management systems (
the study of sign processes and meaningful communication
Knowledge Society
E. learning
telecommunications
telephones
internet
Gamification
Gamification typically involves applying game design thinking to non-game applications to make them more fun and engaging
Mobile Learning
Mobile learning is the ability to obtain or provide educational content on personal pocket devices such as PDAs, smartphones and mobile phones.
MOOCS
"Mooc is an acronym for “massive open online course”. It refers to a web-based class designed to support a large number of participants.
information technology
Blended Learning
A blended learning approach combines face to face classroom methods with computer-mediated activities to form an integrated instructional approach
Learn more about impact of technology
Process of learning
Technology
Providing every student with a laptop or tablet to make learning more individualized, increase independence, and extend academics beyond the classroom
Course Management System ( CMS )
A course management system is a set of tools that enables the instructor to create online course content and post it on the Web without having to handle HTML or other programming languages.
Semiotic
Semiotics is closely related to the field of linguistics, which, for its part, studies the structure and meaning of language more specifically. The semiotic tradition explores the study of signs and symbols as a significant part of communications. As different from linguistics, however, semiotics also studies non-linguistic sign systems.