Kategóriák: Minden - casa - medioevo

a carmelo marino 3 éve

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Tanti modi di abitare

Le abitazioni nel mondo contemporaneo riflettono diverse personalità. Alcune sono introverse, con arredamenti essenziali, altre sono estroverse, mostrando aspirazioni e desideri. Nel Medioevo, le case dei ricchi, come i nobili, erano castelli fortificati che proteggevano i villaggi circostanti, mentre i borghesi vivevano in città in palazzi su più livelli con torri difensive.

Tanti modi di abitare

Tanti modi di abitare

To name your story, you have to think about the overall message and what you want your audience to understand from the story. Also, make it relevant and easy to remember.

Nel mondo contemporaneo

The ending of a story is essential. We all know that if the ending is weak, what happened before loses its importance. So make it unpredictable, but fair. A resolved ending answers all the questions and ties up any loose threads from the plot.

casa ci rappresenta

This is the closure section of the story.
See examples of possible outcomes below:

introversa, arredamento essenziale che ci protegge dl mondo esterno.
estroversa, arredamento che rappresenta come vorremmo essere

Try answering these questions to come up with a closure:
- Have all the problems been solved?
- Is there a clear picture of what happens with each character in the story?
- Has the challenge transformed your main character?
- How do the characters feel in the end?

casa

This is the moment when the main character surpasses the last obstacle and finally faces their greatest challenge.
The climax usually follows one of these patterns:


Type in your answer.

How does your main character finally solve the problem?

L'interno delle abitazioni

The middle of the story is where you add layers of complications that will lead to the end. Reveal more about the character's journey. Did their personality go through changes? How did they overcome the challenges? And as you build up the story’s central conflict, make it more personal to that character. Also, from the middle act, you have to lead into the final act.

OBSTACLES

There wouldn't be any tension and excitement in your story if there weren't any obstacles in your character's way.

What prevents your character from accomplishing their goal?

A story is nothing more than a character overcoming a series of difficulties to reach the desired goal. Obstacles usually create suspense and conflict. In overcoming obstacles, there is growth: weak becomes strong; hatred turns into love; sadness into happiness; wrong into right; lies into truth; or evil becomes good.

See a few examples below:

Obstacles

casa dei ricchi borghesi

Your character(s) need(s) motivation in order to solve the challenge(s).

palazzi maestosi

Why does your character need to confront this challenge? What does he/she expect to accomplish by solving it?
See a few examples:

pochi mobili, decorati, dipinti. Casse finemente decorati; cofanetti per gioielli.

architetti, pittori e scultori per status symbol

case degli artigiani

Each story has a main character and that character usually needs to solve a problem or challenge. The character's challenge is the one that creates tension throughout the story.

cucina

Type in any other challenges which other characters in the story need to face.

un camino con cappa rialzata con un calderone, uno spiedo e graticola con panche laterali

letto a panca, ad armadio o a baldacchino

In most stories, there are 3 challenges. The number 3 is a mystical number symbolizing completeness. Try to come up with interesting challenges with which your character needs to struggle.
See a few examples below:

i tavoli erano assi di legno su cavalletti da spostare per la notte

i vestiti venivano tenuti in panche di legno; i letti erano pagliericci che venivano abballinati di giorno

Nell'Alto e Basso Medioevo

In the beginning of the story (or the exposition), you will need to introduce the setting and characters. You might also want to introduce the main conflict. This part of the story is important because it gives the reader necessary background information and maybe even a first insight into a character’s personality.

casa dei ricchi

The setting (time & place) of a story can change throughout the plot.

borghesi

The time of the story can also change. It can describe the event of a single day or can include an entire year's plot. Anyway, don't forget to mention it.

in città, palazzi sulla via centrale su 3 o 4 livelli con torrione per la difesa.

nobili

Your story can take place wherever your imagination will take you to.
For example: in an elevator, in an enchanted forest, etc. Don't forget to give details of the environment each time the setting changes, otherwise, the story can be confusing. Also, mention the seasons as each of them has unique weather and events.

castelli che erano fortificazioni private e difendevano il villaggio che sorgeva intorno con case di pietra e legno.

Casa dei poveri

Characters are essential to a good story. Usually, the protagonist(s) is/are the most affected by the plot. Introduce a character by focusing on their actions, interests, and occupation, as the physical appearance doesn't make a difference in most cases.

contadini e operai

Type in the name of your character.

in città, gli artigiani vivevano in case-bottega periferiche a due livelli collegati da una scala di legno, con la bottega sotto e una stanza con letto e cucina sopra; vi è l'ammezzato come deposito per il laboratorio o la bottega.

Which traits best describe the character's personality? Choose more if necessary:

introvertedloyalkindindependentquick-thinkingadventuresomeidealisticsweet-naturedcalmrisk-takercreativewittystrictfussyweirdclumsyharshaggressivecarelessclingingcowardlycrueldeceitfulimpulsiveOther

in campagna attorno ai castelli dimore di una stanza con una sola luce, di pietra e legno male illuminate e male aerate, vivevano con le bestie domestiche

Choose the type of your chacter:

Protagonist (main character)Antagonist (main character's opponent)Flat (stereotypical character)Round (his/ her personality develops throughout the story)Static (doesn't evolve as a person throughout the story)Dynamic (dramatical change in personality)Confidant (the main character trusts him/ her)Foil (contrasting character who enhances the personality of another character)Other