カテゴリー 全て - gamification - education - engagement - terminology

によって Hanchen Johnson 6年前.

241

Biomechanics Gamification

The activity is designed to help students retain key scientific terms through a gamified learning experience. Participants are divided into teams and given a set of cards, each bearing a term related to subjects like Newton’

Biomechanics Gamification

Learning Key terms Newtons' laws Projectile motion Muscle movement

Biomechanics Gamification Problem: Students do not remember key terms This game will allow students to remember keywords in an engaging manner

Overall winner

There will be an overall winner but also an overall winning team

Challenges

Round Explain what is on the card with as many words as possible without saying things that are on the card
Round Students are only allowed to say 1 word that they think best represents the terminology

Round Students act out hat they think best represents the terminology

different rounds

Points

If you guess the right answer and its not your partner you get 2 points
If your partner is explaining and you guess itright you get 3 points
People get 1 point if someone guesses the right answer

Time pressure

Each person has 2 minutes to explain what the terminology means without saying what is on the card