カテゴリー 全て - schedule - development - production - research

によって Mike Ton 11年前.

210

Schedule update for 2nd Half

The provided text outlines a detailed schedule for various activities and projects in the realm of 3D animation and cinematography. It specifies a sequence of dates and tasks, highlighting both original and updated timelines.

Schedule update for 2nd Half

2nd Half

Year Two

Schedule
Rookery

purpose ???

why one single game

multiples

Advantage

and not multiples like Austraila

update

10
Client focused 3D animation production

Wednesday, 26 June 2013

09
Client Focused 3D Animation Pre-production

Wednesday, 22 May 2013

08
Research Cinematography

Wednesday, 24 April 2013

07
Photorealistic Digital Lighting and Environments

Friday February 15th

Wednesday, 20 March 2013

06(1 month)
Realistic 3D Animation

Wednesday, 20 January

Wednesday, 20 February 2013

05 (1 month)
High Detail Model

Friday March 26

Friday April 26th

Wednesday, 16 January 2013

04(3 weeks)
Character Development for 3D animation

Friday March 22

Wednesday, 12 December 2012

03 (1month)
Creating Interactive 3D Experiences

new

Friday May 31th

need Unity installed

orig

Wednesday, 14 November 2012