Categories: All - companies - regions - formats - compatibility

by Paul Baginski 2 years ago

89

Why/why not a system sells

The evolution of gaming consoles and their market relevance has seen significant shifts over the decades. The 1970s marked the rise of early gaming systems like Pong, which later faced obsolescence following the video game crash of 1983.

Why/why not a system sells

Why/why not a system sells

Company

Trustworthiness
Experience

Abundance

Nintendo

Lack there of

Early microsoft

Kinect

Google

Whatever the hell stadia is

Phillips

Phillips CD-i

Relevance
Sega

Meh(1994-)

Heyday (1986-1993)

Nintendo (Ever-relevant)
Atari

Irrelevance (1983-2020)

Relevance (1977-1983)

Pong

Pong fever times
(1970s)
Post video game crash

Video game crash of 1983 completely killing pong consoles

Regions

Other asian countries (NTSC-K)
Unique korean versions of some games
America (NTSC)
Mattel & Coleco consoles being available almost exclusively in the new world
Japan (NTSC-J)
Japan-Only Games
Japan-Only consoles
Brazil & Europe (PAL)
Master systems unexpected prevalence in brazil

Tectoy

Zeebo

Brazil-Only Master system games

Main topic

Software

Subpar selection
Late-stage Wii
Atari 2600
Lack of
N64
Atari Jaguar

Handheld vs home console

Gameboy vs NES
NES games

Super mario Bros.

Gameboy games

Tetris

The horrid mess that is street fighter 2 on gameboy

Game format

Digital
XBOX one s all digital
PSP-GO
Zeebo (No there isn't time)
Cartridge
The N64 issue
CD
Sony

Playstation

Blu-Ray compatibility (PS2-PS4)

Music CD compatibility (PS1)

Mini CD

Gamecubes failure

PSP's success