Psionics
Extrasensory Perception (ESP)
Telepathy
Aportation
Negation
Mind Link (Imprinting)
PsyCom
Telepathic Static
Neurocognitive Deficit (Mental Shutdown)
Psychic Induction (Mind Overload)
Mind Control
Emotional Maniputation
Manipulation (Pushing)
(Mental) Binding
Mind Reading
Enhanced Senses
Clairsentience
Scrying
Osmosis
Ability Learning (Download)
Psychometry (Pre-telepathy)
Enhanced Touch/Feeling
Clairaudience
Vibration Sensory
Enhanced Spatial Awarness
Enhanced Situational Awarness
Enhanced Hearing
Claircognizance
Prediction
Detection
Retrocognition
Precognition
Enhanced Thinking
Clairvoyance
Dowsing
Visual Linking
Navigation
Aura Reading
Remote Viewing
Enhanced Sight
Psychokinetics (PK)
Nucleokinesis
Weak against gravito
Ineffective against gravito
Explosions!
Nuclear fusion
Nuclear fission
Transmutation
Self-Disintergration
Generate Radiation
Plasma Manipulation
Advanced Electricity Manipulation
Advanced Fire Manipulation
Weak Force Manipulation
Strong Force Manipulation
Gravitokinesis
Negate nuclear
Strong against nuclear
Negate ergo
Negate tele
Summoning (through portals)
Teleportation
Defy physics (walking on walls, etc.)
Create black holes
Enhanced agility
Enhanced strength
Crushing (of other objects)
Manipulate Gravity
Electrokinesis
Negates gravito
Negates hydro
Weak against nuclear
Strong against gravito
Ineffective against nuclear
E.M.P. (Deactivate electronics)
Paralyze (by seizing muscles)
Detect electric charges
Manipulate electric fields (of living things and electronics)
Absorb/Charge electricity (Self)
Electric Surge (from body)
Force conductivity (of the non-conductive)
Electro-Magnitism Manipulation
Magnetism Manipulation
Electricity Manipulation
Pyrokinesis
Generate smoke
Generate fire
Generate heat
(Turn into) Ash
Combustion
Melt (other objects)
Burn (with heat)
Burn (with flames)
Heat Manipulation
Fire Manipulation
Atmokinesis
Atmosphere Manipulation
Advanced Ice Manipulation
Advanced Wind Manipulation
Advanced Water Manipulation
Weather Manipulation
Cyrokinesis
Negates electro
Negates aero
Weak against hydro
Strong against aero
Ineffective against hydro
Freeze (over surfaces)
Sub-zero/Absolute zero
Cyrostasis
Generate frostbite
Freeze (by touching)
Cold Manipulation
Ice Manipulation
Hydrokinesis
Negates pyro
Negates cyro
Weak against electro
Weak against aero
Strong against pyro
Strong against cyro
Ineffective against electro
Ineffective against aero
Create steam/fog/mist
Absorb water
Purify water
Drowning
Breath underwater
Dehydration
Control viscosity
Water Manipulation
Aerokinesis
Negate electro
Negate hydro
Weak against pyro
Weak against cyro
Strong against electro
Strong against hydro
Ineffective against pyro
Ineffective against cyro
Air Pressure
Air Purification
Sound Manipulation
Vacuum/Attaction
Levitation (Self and other objects)
Gliding
Wind Manipulation
Ergokinesis
Energy weapons
Regeneration (physical)
Transmutation (of the inanimate)
Propulsion (of Self)
Grounding (Resist negation)
Generation
Conversion of Energy
Aura Generation
Amplify
Absorb Energy
Telekinesis
Teleportation (Self)
Manipulate surroundings (unlock doors, start car engines, etc.)
Redirect/Homing
Pulling/Pushing
Deflection
Choke/Constrict
Levitation (other objects)
(Physical) Binding