Categorieën: Alle - mission - data - event

door Dominic Ross 2 jaren geleden

180

Topomojo

In a dynamic and interactive virtual environment, the concept of an 'event' is crucial. This involves tracking scores across various teams within the event framework. When a mission is initiated, it triggers the Game Client to spawn a Headless Game Client, which is provided with specific IP and credentials.

Topomojo

Need to have concept of "event" Need to track score within event across teams

When you launch a mission, the Game Client needs to cause a Headless Game Client to be spawned, and be provided with its IP/Creds

Same entity needs to hold data on existing Headless Game Clients for all users

Topomojo

GameBrain

Headless Game Client
Browser

WebGL Game Client

GameState

Gamespaces

Grading VM
VMn
VM...
VM2
VM

Identity Provider