Nanjing YOG Social Media Dissemination
PROCESS
Develop clear message based on concept and push products - Big Data and Mobility.
Create Highlight / Figure of the Day to underscore Atos' achievements during the games
China to provide relevant information for push products pertaining to the Nanjing YOG by 14 July 2014
Proposed highlights / Figure of the Day submit for approval on 21 July and approve by 11 August 2014
Release approved highlights/ Figure of the Day to China & APAC personnel involved in social media dissemination during the Games by 11 August 2014
Sharing & Dissemination - Create SharePoint account to facilitate sharing of photos, messages, captions, etc by 1st August 2014
CHINA
Ground crew in Nanjing to upload photos from the games and provide soundbytes based on push products daily from 16th - 28th Aug
APAC
To select photos and provide messages/ captions for dissemination on social media platforms
Send photos,etc back to appointed personnel in China and rest of APAC offices for dissemination
CHANNEL
Create Virtual Newsdesk on mynewsdesk.com by 1st August
Pre-Games -1st -15th Aug
What Atos is doing to enable YOG Games
Introduce push products and how these products can empower the Games and enterprises
During the Games - 16th - 28th Aug
Highlight/ Figure of the Day
Photo Highlights
Closing of the Games - 28th - 30 Aug
Summary of what Atos has achieved for YOG
Photo highlights
Confirm channels for China and respective APAC countries and finalise person-in-charge of social media posting and interaction of by 31st July
CHINA - Sina Weibo, WeChat, Tencent Weibo, Qzone, Renren
Upload and share YOG photos and news snippets that communicate Atos' role in YOG and push products
Interact and engage based on exiting social media guideline
APAC - Twitter, Instagram, Facebook and other country specific social media platforms
As above
As above