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To name your story, you have to think about the overall message and what you want your audience to understand from the story. Also, make it relevant and easy to remember.
The middle of the story is where you add layers of complications that will lead to the end. Reveal more about the character's journey. Did their personality go through changes? How did they overcome the challenges? And as you build up the story’s central conflict, make it more personal to that character. Also, from the middle act, you have to lead into the final act.
There wouldn't be any tension and excitement in your story if there weren't any obstacles in your character's way.
A story is nothing more than a character overcoming a series of difficulties to reach the desired goal. Obstacles usually create suspense and conflict. In overcoming obstacles, there is growth: weak becomes strong; hatred turns into love; sadness into happiness; wrong into right; lies into truth; or evil becomes good.See a few examples below:*stopping a meteor*finding a killer *finding love
Técnicas de multitarea. Este paradigma implica analizar cómo las personas procesan lainformación realizando dos tareas al mismo tiempo y, de esta forma, ver si el procesamiento de las mismas puede ser realizado en paralelo y cuáles son los límites de lacapacidad humana para actuar simultáneamente.
Facilitación: Esto es, lo que vemos, escuchamoso sentimos antes influye, positiva o negativamente, en el rendimiento cognitivo posterior. El efecto de facilitación puede ser consciente o subconsciente.
Paradigma Stroop de confrontación de estímulos: Este paradigma básico de confrontación deestímulos ha sido aplicado a numerosas situaciones, con otros formatos.
Tiempo de reacción. Los tiempos de reacción (usualmente medidos en milisegundos)son una manera sencilla de aproximarnos a los procesos mentales subyacentes.
Your character(s) need(s) motivation in order to solve the challenge(s).
Secondary characters might also have motives that lead them to cross paths with the main character or which might trigger them to help the main character.
Why does your character need to confront this challenge? What does he/she expect to accomplish by solving it? See a few examples:*will marry in 3 days*can fix the mistakes of the past
Each story has a main character and that character usually needs to solve a problem or challenge. The character's challenge is the one that creates tension throughout the story.
Type in any other challenges which other characters in the story need to face.
In the beginning of the story (or the exposition), you will need to introduce the setting and characters. You might also want to introduce the main conflict. This part of the story is important because it gives the reader necessary background information and maybe even a first insight into a character’s personality.
The setting (time & place) of a story can change throughout the plot.
The weather is an important element in your story because it can highly influence the ambiance and the mood of the characters.
implica partir del supuesto de que el mundo funciona deacuerdo a reglas y que los fenómenos son explicados por otros fenómenos de estemundo.
The most affected character is the main character. Write down here if he/she is affected by these weather conditions in any way. For example, if they lost a family member or their home during a hurricane, etc.
Es una forma de llegar a conclusiones a través de la aplicación de un método quetiene como característica el hecho de poder ser replicado.
Decide if you want to include an element of nature in your story. For example, a rainbow can be a very nice choice for a happy ending. The mist in a story can represent mystery and secrets. A thunder can appear in the background at the moment when the 'bad guy' of the story makes its appearance, etc.
Characters are essential to a good story. Usually, the protagonist(s) is/are the most affected by the plot. Introduce a character by focusing on their actions, interests, and occupation, as the physical appearance doesn't make a difference in most cases.