Kategorier: Alla - cartografía - américa - exploraciones - cosmovisión

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Cartografía Prehistórica

Durante la Antigüedad clásica, el conocimiento geográfico se basaba en la observación y descripción, con figuras como Estrabón y Aristóteles contribuyendo significativamente. Los griegos introdujeron la teoría de la esfericidad de la Tierra y realizaron mediciones precisas, como las de Eratóstenes sobre la circunferencia terrestre.

Cartografía 
Prehistórica

Cartografía Prehistórica

To name your story, you have to think about the overall message and what you want your audience to understand from the story. Also, make it relevant and easy to remember.

Nueva Cartografía

The ending of a story is essential. We all know that if the ending is weak, what happened before loses its importance. So make it unpredictable, but fair. A resolved ending answers all the questions and ties up any loose threads from the plot.

S. XVIII

This is the closure section of the story.
See examples of possible outcomes below:

cartografía científica y uso de instrumentos de medición
mayor parte de América había sido estudiada

Try answering these questions to come up with a closure:
- Have all the problems been solved?
- Is there a clear picture of what happens with each character in the story?
- Has the challenge transformed your main character?
- How do the characters feel in the end?

Colón descubre América S. XV

This is the moment when the main character surpasses the last obstacle and finally faces their greatest challenge.
The climax usually follows one of these patterns:


Type in your answer.

Desarrolla una representación geográfica de América

Medioveo

The middle of the story is where you add layers of complications that will lead to the end. Reveal more about the character's journey. Did their personality go through changes? How did they overcome the challenges? And as you build up the story’s central conflict, make it more personal to that character. Also, from the middle act, you have to lead into the final act.

Geografía se limita a las ideas religiosas

There wouldn't be any tension and excitement in your story if there weren't any obstacles in your character's way.

Mapamundis circular o discaria

A story is nothing more than a character overcoming a series of difficulties to reach the desired goal. Obstacles usually create suspense and conflict. In overcoming obstacles, there is growth: weak becomes strong; hatred turns into love; sadness into happiness; wrong into right; lies into truth; or evil becomes good.

See a few examples below:

S. XV pierde poder la Iglesia

Your character(s) need(s) motivation in order to solve the challenge(s).

Cambios a partir de viajes de exploraciones

Why does your character need to confront this challenge? What does he/she expect to accomplish by solving it?
See a few examples:

Representación cartográfica

Each story has a main character and that character usually needs to solve a problem or challenge. The character's challenge is the one that creates tension throughout the story.

mapamundis

Type in any other challenges which other characters in the story need to face.

determinada cosmovisión

In most stories, there are 3 challenges. The number 3 is a mystical number symbolizing completeness. Try to come up with interesting challenges with which your character needs to struggle.
See a few examples below:

La Antigüedad clásica

In the beginning of the story (or the exposition), you will need to introduce the setting and characters. You might also want to introduce the main conflict. This part of the story is important because it gives the reader necessary background information and maybe even a first insight into a character’s personality.

Desarrollaron mapas hacia el 2500 A.C

The setting (time & place) of a story can change throughout the plot.

Erastosteres

Sensory details include sight, sound, touch, smell, and taste. These details are important because they create depth in your setting.
See a few examples below:

Precisión de la circunferencia terrestre

Aristóteles

The weather is an important element in your story because it can highly influence the ambiance and the mood of the characters.

Ptolomeo planteó el modelo geocéntrico del universo

Decide if you want to include an element of nature in your story. For example, a rainbow can be a very nice choice for a happy ending. The mist in a story can represent mystery and secrets. A thunder can appear in the background at the moment when the 'bad guy' of the story makes its appearance, etc.

Introdujo Polos, Ecuador y Trópicos

Does your story include catastrophic weather? See a few suggestions below or add your own:
- hurricane, earthquake, storm, etc

Griegos

The time of the story can also change. It can describe the event of a single day or can include an entire year's plot. Anyway, don't forget to mention it.

Medidos por Aristóteles

Introdujeron la teoría de la esfericidad del mundo

Los mas antiguos

Your story can take place wherever your imagination will take you to.
For example: in an elevator, in an enchanted forest, etc. Don't forget to give details of the environment each time the setting changes, otherwise, the story can be confusing. Also, mention the seasons as each of them has unique weather and events.

S. IV los Griegos

Tablillas babilónicas

Principales fuentes para imaginarios geográficos

Characters are essential to a good story. Usually, the protagonist(s) is/are the most affected by the plot. Introduce a character by focusing on their actions, interests, and occupation, as the physical appearance doesn't make a difference in most cases.

Observación y descripción

Type in the name of your character.

Geografía de Estrabón

Choose the type of your chacter:

Protagonist (main character)Antagonist (main character's opponent)Flat (stereotypical character)Round (his/ her personality develops throughout the story)Static (doesn't evolve as a person throughout the story)Dynamic (dramatical change in personality)Confidant (the main character trusts him/ her)Foil (contrasting character who enhances the personality of another character)Other

Descripción acabada del mundo civilizado