av HAJI SUHAIMI HAJI SUHAIMI för 4 årar sedan
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Point Rankings
Player Competition
Progress bar
Achievement
Milestone rewards
Avatar
Levels
Marketing
Test Tools
Empirical Testing
Heuristic Testing
Beta Testing
Quality Assurance
Implementation
Game Engine
Programming
Formal Language Definition
Development Platforms
Storyboard Production
Asset Creation
Risk Management
Design Tools
Game Prototyping
Game Design Documents
Reusability
Game System Description Languages
Requirements Specification
Management
Scrum
Sprint Planning
k-6 learning platform, schooooool.com
Social participation training
"Cleft Island" - to teach CL/P protocol