av mohamed abdelghany för 12 årar sedan
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Principles
abstract design rules
For example, “an interface should be easy to navigate”
Guidelines
advice on how to achieve principle may conflict; understanding theory helps resolve
For example, “use colour to highlight links”
Reduce short-term memory load
Support internal locus of control
Permit easy reversal of actions
Offer error prevention and simple error handling
Design dialogs to yield closure
Offer informative feedback
Enable frequent users to use shortcuts
Strive for consistency
Communicate
Economize
Organization
Navigability
Relationships
Screen Layout
Consistency
It is the place at which independent and unrelated systems meet and act on or communicate with each other.
Pull down menu
Mouse pointer
Icon
Window