Kategorier: Alla - technologies - characteristics - learners - collaborative

av TAN WEI för 9 årar sedan

275

mobile

The concept of affordance is used to explore how attributes of online technologies interact with various elements of the learning context, including learners, teachers, and the physical environment.

mobile

Mobile learning

Group work

design activities and scene: Software Toolkit for flipped classroom assisting MOOC, 2000 words
case study: A few design perspectives on one-on-one digital classroom environment

Communication affordance ~~ Examples of educational applications

digital classroom components

Device management system

Classroom servers

Teacher’s device

Classroom-shared display

Communication network

Student devices:

educational activities:

individual learning

small group learning

teacher-directed instruction

Individual Task

developing an Education Mobile App: MOOC classroom app
make a app

5, progress of the product

4, function of the product

Design Plan

3 affordance of ICT??

more reading

MOOC elements

2,USE CASE and Interface design

1,vote 2,video 3,e-book 4,rating and ranking 5,peer to peer assessment .........

1,purpose and learning outcomes: learn MOOC course with mobile app

evaluation of learning and teaching

structure template : ID and technology

targeted learners

software design

affordance

To express the relationship between this set of mechanisms and classroom activities, we borrow the term affordance
Addition to the properties of the technologies, she has considered the characteristics of the learners and a host of other factors that can act to enhance or constrain the impact of the technologies on affordances for learning.
there must be other factors present in the learning context that are interfering with the actualisation of the affordance by the other students
Properity: describing how attributes of online technologies interact with the other elements of a learning context, including learners, teachers and the physical environment.
key affordance of wikis is the collaborative construction of knowledge
taxmony
9 types of intellence

learning theory

Constructivism
Knowledge Construction

Subtopic

Mostly use Presentation, group work, feedback to create knowledge rather than receiving and processing knowledge

Feedback between teacher and student via, for example feedback form and blog

Presentation: the pointed group would make the knowledge construction and opitions, give the problems to other groups.

Pre-reading materials are mostly read and absorted as knowledge processing

Agreement and discussion between student's ideas on ICT tool, such as facebook

Social Constructivism
Behavorism
response

feedback

stimulus

IT environment

Cognitivism
mind as an information processor

transfer of knowledge

students remember rules,patterns and stratrgies