Kategorier: Alla - persuasion - archetypes - freud

av NOOR HYDERI för 4 årar sedan

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Unit 2 Concept Map

The concept map for Unit 2 revolves around several key themes including archetypes, quest patterns, modes of persuasion, and Freud's theories of the mind. Archetypes refer to characters, like Donkey from Shrek, who play significant roles in helping the main character overcome challenges.

Unit 2 Concept Map

Unit 2 Concept Map

Quest Patterns

STEP 12 THE RETURN
STEP 11 THE RESURRECTION
STEP 10 THE ROAD BACK
STEP 9 THE REWARD
STEP 8 THE ORDEAL
STEP 7 APPROACH
STEP 6 TEST, ALLIES and ENEMIES
STEP 5 CROSSING THE THRESHOLD
STEP 4 MEETING WITH THE MENTOR
STEP 3 REFUSAL OF THE CALL
STEP 2 THE CALL TO ADVENTURE
STEP 1 THE ORDINARY WORLD
there are 12 steps to the Quest Pattern. It shows the steps to how a movie is usually begins and ends

Modes of Persuasion

logos
being able to use your logic and have facts and statistics to prove your point
pathos
being able to convince an audiences emotions and convincing them you into whatever you speaking on
ethos
being able to persuade your audience about what the subject is about and being very solid about the information you are putting out to them

Archetypes

a character in a movie who helps the main character overcome the problem
An example of an archetype is donkey from Shrek. He helps Shrek overcome any hardships he is put through in the movie

Freud's 3 different theories

superego
We are aware of what is right from wrong
ego
it is part of the conscious mind. It is who we become as we grow older and what kind of upbringing we are surrounded with
Id
this is our unconscious mind and we are unaware of it it does hold a lot of emotions