Kategóriák: Minden - constructivism - metacognition - collaboration - motivation

a Aubrey Madiba 6 éve

178

HOW PEOPLE LEARN

Understanding how people learn involves recognizing various instructional styles and methodologies, each with distinct advantages. Collaborative learning emphasizes the importance of social interaction in educational settings, while metacognition focuses on learners'

HOW PEOPLE LEARN

HOW PEOPLE LEARN

Learning styles

Biological and secondary knowledge
Each lesson must tsake prior knowledge into consideration
Metacognition
Androgogy
It is about preparing learners on the journey to adulthood
Collaborative learning
Generational learning
The teacher- learner relationship needs a common ground
The issue of digital natives versus digital immigrants is alive
Problem based learning
Visual learning style
Classroom are made of different artifacts to accomodate differences in learning
Authentic learning
The exploration of technology to bring real-world to the classroom takes place

Learning theories

situated cognition
Bloom's taxonomy
The new version has assisted learners to be creators of content
Improvements in how teaching and learning occur
Social learning theory
Learners are understood to be influenced by the society from which they come
Learners are understood t be unique
Chaos theory
Cognitive development theory
Assessment always take the leaners difference into consideration
Timing and accomodation of learners who learn at different paces is considered
The uniqueness in how students learn is considered
Motivation and learning theory
Internal versus external motivation in our classrooms a common occurence
Maslow's theory tied to human rights
Activity theory

21ST CENTURY LEARNING

Connectivism
The majority of learners have basic tools for connection e.g cellphones
The world is becoming flat with no boundaries
The connected world is slowly becoming a reality
How we learn with technology

Digital literacy

Assessment & Evaluation

Testing done online

a compulsory module for all students

Gaming and gamification

A colleeague has a project on gamification

Makerspsces

learners' creative juices will be under the spotlight

Learners will use 3D printers

Under consideration

multimedia

Not everyone is on board

The general understanding is that learners are unique individuals

It is encouraged

Video based learning

Lack of proper tools to integrate videos still a barrier

The videos bring life to teaching and learning

Paradigm road

Different paradigms fit different teaching and learning worlds
Behaviourism
Constructivism
Cognitive constructivism
Personal constructivism
Radical constructivism
Social cognitivism