Categorie: Tutti - competences - education - technology - stakeholders

da Tim Gallagher mancano 7 anni

224

Research in Educational Technology

The integration of technology into educational environments involves numerous stakeholders, including educators, administrators, students, and policymakers. The types of technology utilized in schools range from learning and administration tools like Moodle and PowerSchool to interactive apps and hardware such as Class Dojo and interactive whiteboards.

Research in Educational Technology

Stakeholders

Computer Scientists

EdTech Experts

Politicians

Users

Administrators
Students
Teachers

School Leaders / Administrators

Policy Writers
Procurement

Software Developers

Administration Tools
Stuudium e-kool
PowerSchool
Rubicon Atlas
Learning Tools
Moodle
Mathletics

Types of Technology used in Education

Older, reliable, more mature

Laptops / PCs
Robotics

New, forward looking, Riskier

3D Printers
AI / Machine Learning
Learning Analytics
VR / AR

Not intended for school settings

PC
Efficiency Programes
PowerPoint

Intended for school settings

Apps
Class Dojo
Interactive White Board

Research topics/objects in educational technology

Educational Technology as a transdisciplinary process

Communications
Cognitive Science
Cognitive Load Theory
Psychology
Computer Science
Education

Educational Technology Competences

Innovative and Creative Competences
Flexibility and foresight to change depending on the development of new technologies and an abillity to manage this change sustainably
Personal and Social Competence
An ability to develop collaborative relationships as well as autonomous and independent learning skills
Application Process
Understanding how to implement the technologies in a practical setting with suitable planning and evaluation
Process Competences
Skills to implement various technologies effectively
Knowledge Competences
Knowledge of pedagogy, learning theories, research and development