Categorias: Todos - modeling - games - lighting - animation

por Wiltur . 14 anos atrás

1933

Blender Art Magazines

The content explores various themes within the domains of animation, modeling, and game design, with a particular emphasis on the use of Blender, a popular 3D graphics software. Topics range from creating intricate textures and character rigging to advanced lighting techniques and environment rendering.

Blender Art Magazines

ALL ISSUES

ISSUE 28

FEATURED CONTENTS
Blender 2.49 Scripting (Book Review)
Up to Speed
I love my Bubble
reating 3D contents using Blender 2.5

ISSUE 27

SHADOW SHOWDOWN
Lighting Troubleshooting Tips
Lighting the Vault
Using textured light to spice up a scene
Robbie the Robot
Studio Pack Shot
Mesh Lights
I finally get it! Ambient Occlusion
Fun with Shadows

ISSUE 26

BLENDER & GAMING
Making of Mii School
Making of Shootin' Annie
Making of Pahelika Artwork
Making of Infinite Skies
Making of Big Pixel
Blender in 2.5D Games
Going Retro with the Blender Game Engine
Making of Circolino

ISSUE 25

WINTER WONDERLAND
An interview with Jonathan Williamson
Johnny Blender Training DVD
Making of a Winter Scene
Making of a Cyclone
Making Santa
A Christmas Ball

ISSUE 24

FROM OUT OF THE DEEP
Now wheres the 'Under Water Lighting button'?
vSwarm - An Open Distributed Render Farm
Making of Sea Anemone
Making of Kaldewei
Realistic Water Environment
A Quick Little Whale

ISSUE 23

EPIC FANTASY
Release of Foundation Blender Compositing
Making of Little Ninja Project
Making of The Labyrinth
Making of Heads Legs Creature
Making of Castelo

ISSUE 22

THINGS THAT GO BUMP IN THE NIGHT!
Reviews: Creature Factory
KnowHow: Great Educational Resource
MAKING OF: Cave Troll
MAKING OF: Cute Clown
MAKING OF: Arkor
Water Tank
Fun with Texture Node
Tracks Creator

ISSUE 21

LOOK WHAT I CAN DO!
Mystery of The BLEND
MAKING OF: Building Online Generators with Blender
MAKING OF: Making of the Sun
MAKING OF: Modeling and Rigging a Mechanical Model
MAKING OF: Cricket and Friends See a Comet!
MAKING OF: Game Art for Project Aftershock
Product Visualization
Editing a Music Video in Blender
Using Blender to Animate Your Family Photos

ISSUE 20

MAKE IT! BAKE IT! FAKE IT!
Bookreview - INTERVIEW: David Hickson - Blenducation
MAKING OF: 'Dusting Off A Surprise'
MAKING OF: 'A Cassette Tape'
Lighting and Film Making Tricks: Conveying
Normal Mapping in Blender
Big Bobby Car (Organic Surface Modeling)
Baking normal maps from a high poly model

ISSUE 19

RIGGING & CONSTRAINTS
Sujet secondaire
KnowHow - Meshdeform Modifier
KnowHow - Armatures aren’t just for Characters
Animation Temporal Verification
Caterpillar Soft Track
Perpetual Motion Machine Rigging
Rig a Boat’s Rigging

ISSUE 18

LANDSCAPES, ENVIRONMENTS & SETS
Interview with Roland Hess
Making of: The Scene of a Dream
Making of: A Fantasy Landscape
Making of: A Big City For A Game
Create Scenes with a Seamless Background
CNC Machining with Blender
Game Physics and Paths
Baking AO Maps for Terrain Using Blender 3D

ISSUE 17

LIGHTING, RENDERING, VIDEO EDITING
A book review of Blender 3d Architecture, Buildings, and Scenery
Interview with ‘Allan Brito’
Interview with ‘Tony Mullen’
Lighting: Plan it out
Using the Sequence Editor
Baking Light Projection and Shadows
3 Strip Technicolor Conversion
Making lightsabers using Blender’s composite nodes

ISSUE 16

WOW! FACTOR (PHYSICAL SIMULATION, PARTICLES ETC.)
Making - Meet the Eye
Procedurally Driven Scene
Burn Them All
Gone with the waves
Making hair for Wolf
Twirl of Smoke in Blender
Realistic Smoke in Blender
Skin Shading using multi-layered SSS

ISSUE 15

Blender in a Classroom
Einstein Dwarf
Facial Expressions in Stupidus
Hero’s Blender Animation’s
Product Rendering
Product Modeling: SDS and Details
Acting for Animation
Taking Your Animation to the Next Level

ISSUE 14

CARTOON & GAME ENGINE
Case Study on Blender’s Real-time Engine
Making of Monkey Game Project
Making of a Teenage Duck
Making of Orion Tear
Blender Game Networking
Learning the Blender Game Engine
Creating a Cartoony animation with Blender
Material Retouching using Node & Vertex Color
Making a Low Poly Character from High Poly
Modeling & Rigging a Cartoon-looking Spider

ISSUE 13

FANTASY
Meet the BlenderArt Team
Making of - The dance of the Bashful Dwarf
Making of - Tripeace Animated
Making of - Glass Girl
Making of - Andy Tear Liquid Tubes
Video Editing in Blender
Using 'Auto Masonry' Script
Creating a 'Tree Character'
Making a 'Realistic' Underwater Rift

ISSUE 12

TEXTURING
Tangrams of Light - Making of
Skin Shader- Making of
Roof Tops - Making of
Texture Seam Removal
Blender-to-Kerkythea
Creating Realistic Flame
Tangent Space Normal Maps
Multi Layered Plastic Shaders

ISSUE 11

MECHANICAL
Meet The Blenderhead - Derek Marsh
Unsolved Mystery - Walkthrough
Burned Bridges Texturing - Walkthrough
Blender As NURBS Application
How To Create Weld Joint
Solid Device Construction
Amateur Mechanism
Producing Models With Accuracy

ISSUE 10

ORGANICS
Meet The Blenderhead - Jonatan Poljo
Animated Castle Effect Walkthrough
Extinction Level Event
Froggy Walkthrough
BlenRig An Introduction
Modeling And Rigging A Frog
Managing Metaballs
Taonui Face Modeling

ISSUE 09

SPACE
The Making of 'Project Utopia'
Modeling a Lowpoly Spaceship
Texturing An Alien Using Nodes
Modeling An Alien Using Subsurf
Making A Sun like Star in Blender
How to Make A Realistic Planet In Blender
Creating Heatwave Exhaust Effect with the Displace Modifier

ISSUE 08

CAR MODELING MEGA SPECIAL
Car Body Modeling: An Approach
Making of Scale Model
Making of 'Cutting The Waves'
Modeling Tires
Modeling a Car Rim
Making a Low Poly Car

ISSUE 07

BLENDER MATERIALS
Blender and Vector Blur
Blender and Displacement Mapping
Creating Realistic Environment for BGE
DOF Using Blender's Compositor Nodes
Artistc Glow Using Blender's Compositorodes

ISSUE 06

ARCHITECTURE & GAMES
The making of Burly Browl Scene
The making of Cathedral
From 2D CAD to Blender
ArchViz Tips and Tricks
Blender Normal Mapping

ISSUE 05

MODELING TECHNIQUES & BLENDER SCRIPTS
Setting Up Blueprints in Blender
UV Mapping Techniques (Low-Poly)
Kitchen Works (Spin Modeling)
Modeling Ruper - The Evil Mokey
Gen3 Trees Generator (Script)
Blender Material Library (Script)

ISSUE 04

CHARACTER MODELING
MakeHuman
Character design 2D sketch to 3D
Blender2Pov
Rapid prototyping in Blender
ResPower Super/Farm
Modeling a Butterfly
Character modeling at Plumiferos

ISSUE 03

RENDERING
Rendering optimization
DPI demistified
Learn more about Yafray GI
Yafray Caustics explained
How to use Snflow rendering
Using Yafray in professionnal environment

ISSUE 02

ANIMATION
Creating a texture in Gimp
Making of "New Pengeon"
Making of "Plumiferos"
Making of "Age of steam"
Animating falling feathers
Game character Rigging
Spider Rigging

ISSUE 01

MECHANICAL MODELING
Animating the Robot
Texturing a Robot
Tutorial on Plane line intersection
Blender Mechanical Gears (Script)
Modeling a Robot