The resource compilation revolves around various educational tools and technologies aimed at enhancing learning experiences across different subjects. Robotics and coding play a significant role, with activities like building tools, Sphero challenges, and obstacle courses designed to develop students'
C3.1 Grade 6 Coding
code that involves conditional statements and other control structures
C3.1 Coding Grade 7
code that involves events influenced by a defined count and/or subprogram and other control structures
C3.1 Coding Grade 8
code that involves the analysis of data in order to inform and communicate decisions
Ozobots
Block Coding with Ipads
Colour Coding
Dash & DOT
Planning & Designing (7)
Music Coding
Robotics Coding
Microbits
Data Collection & Analysis
Data collection & informed decisions (8)
Defined Count (7) Coding
If/Then (Conditional -6) coding
Introduces Python/Java
Makey Makey
Interactive Presentations
Basic Coding
Connects to Scratch
Planning programs (7)
Obtaining Input (6)
Conductivity (6)
Sphero Mini
Sphero Bowl
Robotics Coding skills
(7) Planning & Designing Programs
Space Mat Challenges
Soccer Mat Challenges
Lego Robotics/Mechanics
Engineering Design Process
Science & Tech - Improved Mechanics
Coding
Conditional (if/then) 6
Defined Count (7)
Simple tools
Build instructions
Science Curriculum
A2.1 Coding and Emerging Technologies Grade 6
focus on obtaining input in different ways
A2.1 Coding and Emerging Technologies Grade 7
focus on planning and designing programs
A2.1 Coding and Emerging Technologies Grade 8
focus on automating large systems in action