Integrating subjects through STEAM education involves teaching science, technology, engineering, art, and mathematics in a cohesive manner, rather than in isolation. This approach is implemented in various settings, including homes, schools, and extracurricular activities.
Traditionally, subjects have been taught in isolation STEAM brings them together.
STEM and STEAM Exploration
Where
on the internet/connections around the world?
at school
field trips
extra curricular activities/club in and outside of school
learning commons
in homeroom classes
at home
When
start developing a child's interest in their early years, with a strong background they will remain interested in these fields
Why
prepare students to become innovators, problem solvers and creators, in order to fill STEM jobs we know about now and those that have not yet been created
lack of people to fill jobs, especially women and minorities
more jobs that need math and science in the future
drives our economy
STEAM
Math
Art
Engineering
Technology
Science
Additional resources
STAO Science Teachers' Association of Ontario - has great resources
12 Ways to Bring STEM to Your Classroom
Assessment
demonstration and explanation/presentation of final product
observation of learning skills
student reflection and self-evaluation
conversations with students throughout process
co-constructed learning goals for all subjects
How is it taught?
inquiry based learning
hands on
students are makers and designers
based on real-life problems, therefore relevant to students
challenge based learning/project based learning
use design process
Evaluate
Test
Create
Design
teacher becomes the facilitator
integrates these subjects and relates directly to the curriculum
In the Learning Commons
visual posters and provocations e.g., design process
makerspaces go hand in hand with STEAM learning
TL supports research and facilitates learning with students
conversations with students to further exploration